APFL Constitution

Look here for Open Teams, The League Constitution and New GM Startup Instructions.
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APFL Commish
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Joined: Mon Jan 20, 2014 5:09 pm

APFL Constitution

Post by APFL Commish » Mon Jan 20, 2014 5:24 pm

ALL PRO FOOTBALL LEAGUE (updated 11/23/17)

This is a living Document and is subject to change at any time without notice.

The league is run on the Front Office Football simulator.
In order to join the league, you must have Front Office Football 8.
We will play a 16 game season, playing head-to-head against the other teams in the league.
We have full-length statistics, box scores, and standings all available.
Click on the appropriate link on the homepage to access these.
The playoffs will begin at the end of the season, with 12 teams making it, six from each conference.
This works the same as the NFL, with the division champions and two wildcards from each conference making it.
You will have the opportunity to trade players, sign and release players, and customize your own team to your desire.

League Settings
The league is currently using FOF8
The x-factor was not used.
Injury Setting: 75
Combine accuracy is set at 50
Scout tracking is on
Level Economic Playing field
Personality profiles and team chemistry are on.
FOF8-generated amateur drafts will be used.
Games are simmed 3x per week (Tuesdays, Thursdays, and Saturdays) unless otherwise noted
(The Offseason will move quicker)


Rules of Conduct
1.0 - Owners will be expected to heed the following rules involving fairness and good behavior.
Fairness and good behavior is not something directly enforced.
It is simply expected. We are adults and should behave like it.
This does not mean we cannot joke around with each other good-naturedly.
1.1 - This Rule also covers Cheating, exploitation of known bugs and tanking.
1.2 - There's a theory in our Community that there is an advantage to using a 3-4 defense with a 4-3 coordinator. I'm asking all GMs to refrain from doing so from this point forward. (3/27/19) I am not going to scour and/or monitor the logs after each game, but if a GM brings it to my attention and it is confirmed that the glitch was used, there will be some type of penalty at the discretion of the Commissioner. This could range from a warning, a loss of a draft pick, or even expulsion, depending on the severity of the infraction. Therefore, I will entrust you all to abide by this new rule. If you discover that a
3-4 defense is being used with a 4-3 coordinator, or a 4-3 defense is being used with a 3-4 coordinator, please bring it to my attention. If a clear explanation of the logs is provided, I'll update the rule and explanation as it's given to us all.

Offseason and Contract Rules
2.1 - No trading of unsigned rookies.
2.2 - No trading of players that you recently (current season) signed via free agency from other clubs.
2.3 - Maximum number of players on the roster for training camp is 70, for the preseason is 60, and the regular season is 53
2.4 - FOF8 has a very realistic salary cap and doesn't appear to need any house rules, but if the need arises, rules may be added.
2.5 - First violation of the rule results in a $1M cap penalty, the second results in a 3rd round pick taken away (first available) If no 3rd rd pick available, the pick will become a 2nd round pick. Any additional violations will result in the GM being removed from the league.

4.0 - Conditional Trades are NOT permitted
If it does not show up IN GAME you can not trade it, or trade for it.
You can only affect the current Season, a New GM will not be held to future agreements that He did not make.
Things happen, GMs leave and teams open up...NO conditional Trades
4.1 - All proposed trades that are agreed upon by the teams involved must be posted in the Completed Trades Section of the Forum.
A trade is not Official until both parties have posted acceptance.
4.2 - Only Draft Choices that show "in game" may be traded (3 seasons).
4.3 - All Trades will be under the review of The Commissioner.
This does not mean every trade needs to be approved, but questionable trades may be reviewed.
Rather than overturn a Trade, The Commissioner may decide to offer a suggestion on how to amend a trade to make it more "fair"
4.4 - A GM may PM a The Commissioner and request that a trade be reviewed, but be aware that only "very questionable trades" will be reviewed and not all requests will result in a trade being reviewed.
It will be VERY RARE that a trade is overturned, but the option is there for extreme circumstances.
4.5 - GMs may comment on Trades, Once--and ONLY ONCE, but Trade threads are not to become 3 page debates.
It is ok to voice an opinion, but it is not ok to continue to bash someone after stating that Opinion.
Each GM is allowed to run His team as He sees fit, aside from questionable trades that The Commissioner chooses to review.
4.6 - Trades that put teams over the salary cap will not processed.
GMs are responsible for making room for that player before the trade is executed.
4.7 - The Trade Deadline is Before Week 8 Games

Changing Player Positions
5.0 - Players can be moved to any position as long as the scout doesn't foresee the player's abilities decline more than 10% by the move.
If a scout says that a player's ability will remain 89 percent or less intact by a position change,
that means a position change cannot be made without The approval of the Commissioner.
5.1 - If a player's abilities do not decline due to a position change, the change does not have to be approved by the league
5.2 - A player's position cannot be moved more than once in the same season without approval from the Commissioner.

Moving Franchises
6.0 - No Team may submit a request to move to a different City for any reason...EVER
If a Move is submitted that GM may be replaced and the Team will be moved back to its original city.
This has caused Problems in the past in other leagues, and moving a team usually does NOT result in any better attendance.
This is a Real NFL Teams League. We want to keep it that way.

Team Swapping
7.0 - GMs may request to move to an open team
In order to do this the team they are leaving must have all of its draft choices for all 3 seasons showing in game.
7.1 - If the team does not have all of its draft choices
the GM must replace whatever picks are missing by sending them from the new team he is moving to.
7.2 - If this becomes a problem with GMs attempting to move multiple times, additional requests may be denied.

New draft format can be found here. viewtopic.php?f=19&t=12 There will be a staff draft also. The slot system had become outdated for our needs.

There will be times when the Commissioner is forced to make decisions in the best interests of the League.
Last edited by WilleB on Mon Feb 06, 2017 10:26 pm, edited 16 times in total.

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